package yxy.cherry.data.bean;

import yxy.cherry.data.bean.model.DataClass;
import yxy.cherry.data.bean.model.DataType;

@DataType
public class map implements DataClass {

    public int weaponlv;

    public int[] initialangerup;

    public int main;

    public int weaponskilllv;

    public int headid;

    public int worldproduceid;

    public int id;

    public int state;

    public String map;

    public int[] value;

    public int mapproduceid;

    public long dps;

    public int[] rewardnum;

    public int[] heroid;

    public int condition;

    public int nextid;

    public int[] rewardid;

    public int[] rewardtype;

    public int weapondataid;

    public int playerexp;

    public int[] grade;

    public int letter;

    public int heroexp;

    public String name;

    public int plotid;

    public int coin;

    public int[] starlevel;

    public int getWeaponlv() {
        return weaponlv;
    }

    public int[] getInitialangerup() {
        return initialangerup;
    }

    public int getMain() {
        return main;
    }

    public int getWeaponskilllv() {
        return weaponskilllv;
    }

    public int getHeadid() {
        return headid;
    }

    public int getWorldproduceid() {
        return worldproduceid;
    }

    public int getId() {
        return id;
    }

    public int getState() {
        return state;
    }

    public String getMap() {
        return map;
    }

    public int[] getValue() {
        return value;
    }

    public int getMapproduceid() {
        return mapproduceid;
    }

    public long getDps() {
        return dps;
    }

    public int[] getRewardnum() {
        return rewardnum;
    }

    public int[] getHeroid() {
        return heroid;
    }

    public int getCondition() {
        return condition;
    }

    public int getNextid() {
        return nextid;
    }

    public int[] getRewardid() {
        return rewardid;
    }

    public int[] getRewardtype() {
        return rewardtype;
    }

    public int getWeapondataid() {
        return weapondataid;
    }

    public int getPlayerexp() {
        return playerexp;
    }

    public int[] getGrade() {
        return grade;
    }

    public int getLetter() {
        return letter;
    }

    public int getHeroexp() {
        return heroexp;
    }

    public String getName() {
        return name;
    }

    public int getPlotid() {
        return plotid;
    }

    public int getCoin() {
        return coin;
    }

    public int[] getStarlevel() {
        return starlevel;
    }

    @Override
    public String getCode() {
        return String.valueOf(getId());
    }
}